here I am capturing beasts.īut I like that it's a feature that forces me to slow down and pay attention to where I'm going, and how I go about taking down my target. Sure, I'm a bad-ass space ninja wielding Void magic and yet. frankly, I like it specifically for that reason. I'm still wishing Bolarolas were companion pets.Ī lot of people hate it because it's not the fast-paced slaughterhouse that the rest of the game is, but. I personally enjoy the conservation content, and did from the start. There are now alternatives to playing conservation I expected to be blowing up Lich galleons with my ships Forward Artillery for extra-desirable loot by now.
#Twitch leecher uninstalling instead of opening how to
And Railjack is already a dead content island, so they desperately need to figure out how to fix that and make it relevant. almost a year? If not already? They need to stop avoiding it. I'm hoping they pivot from Deimos to returning to Railjack and Lich content. (I've already found some Necramech mods, so I look forward to playing with the feature, at least) But for now it's just a random new feature with practically no reason to use it. I think they just wanted to try something new and went for it, rather than being cautious. The whole Necramech thing does have me a little bothered - I was hoping for new Amps, and new reasons to use Amps (Requiem pillars are a neat idea, I hope they do more with that and try to make it more appealing). there's so much going on all at once on the map that it's hard to do that. I don't feel like I'm flying from point A to B on the map. They're getting way better at enemy and mission design from where I sit. I'm looking at what they've done better with Deimos. I dunno if it's better, but it's not broken or terrible. I balked at the token system at first, but as I've gotten into it. And honestly, I'm not the least bit disappointed with Deimos. I just think there's still plenty in this game to have fun with. There's PLENTY worth complaining about, and I do it all the time. I'm hoping the devs can look in the mirror and see what they're doing soon. It's not because of one single thing in particular. Stuff being released unfinished or broken, things not getting fixed for a very long time, it all adds up over time. It's more about the state of things in general. I wasn't trying to say, "Hey, you can subsume roar now, so I quit." ? There's still a pretty long list of frustrations I have with the game right now, even without it, you know? I mean, it's a pretty long post. Let's assume, for the sake of the argument, that I'm completely wrong with what I said about Roar. I get it, really.īut I think you're just burned out. The whole content island bit, especially. there's a lot of things they need to improve. Archwing, Railjack, operator, necramechs. And I won't argue that the things upsetting you aren't upsetting. I think they're getting better at designing unique objectives to keep us from getting bored doing the same thing over and over on every map. I think they're getting better at designing engaging enemies, rather than cloning the same unit a dozen different ways. They're designed different from other bounties we've seen, and the new enemies add some fun mechanical challenge to all the bounties and what we have to deal with. I've been having a blast with these new bounties. Honestly, I could keep itemizing individual things to respond to from your post, but this one piece stands out to me over the rest. Even the bounties are dull, uninspired and frustrating. But frankly, I've not been having any fun with this update.